Marnaud
2013-10-17 09:34:53 UTC
Greetings,
I'm making an app for Mac and Win32 and I am wondering whether I should use GDI+ or not. So far so good, I check the documentation (Application.UseGDIPlus):
“When True, the Graphics class on Windows uses GDI+ to do its drawing. The default is False.” (and an example to set the property to true) That's all it says, as if I had not guessed it or if I did not wanted to know more than the obvious. My point here is that if this page was empty, it would be equally useful (one generally already knows how to assign a boolean to true or false prior than looking specifically at app.UseGDIPlus).
So, I know nothing about GDI+. Why would I want to disable it (compatibility issues?) and what does it add it I enable it?
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I'm making an app for Mac and Win32 and I am wondering whether I should use GDI+ or not. So far so good, I check the documentation (Application.UseGDIPlus):
“When True, the Graphics class on Windows uses GDI+ to do its drawing. The default is False.” (and an example to set the property to true) That's all it says, as if I had not guessed it or if I did not wanted to know more than the obvious. My point here is that if this page was empty, it would be equally useful (one generally already knows how to assign a boolean to true or false prior than looking specifically at app.UseGDIPlus).
So, I know nothing about GDI+. Why would I want to disable it (compatibility issues?) and what does it add it I enable it?
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